Lewis Lui Profile

Lewis Lui

Machine Learning Engineer | Software Developer

I am a Master's student in Computer Science at the University of California, Irvine, with a Bachelor of Science in Electrical Engineering and Computer Sciences (EECS) from UC Berkeley. My interests lie in software engineering, artificial intelligence, and machine learning, with a strong foundation in data structures and algorithms. I have hands-on experience developing software through internships and projects, where I worked with technologies such as Python, Java, JavaScript, and machine learning frameworks like PyTorch. I have contributed to real-world applications at companies including Haddee, Surge AI, and Tsavorite Scalable Intelligence, gaining experience in building, testing, and improving scalable software systems.

Technical Skills

Languages

Python Java C/C++ SQL JavaScript TypeScript Rust Go

ML & Backend

PyTorch TensorFlow NumPy/Pandas Flask Spring React

Systems & Cloud

AWS Docker Kubernetes Linux Git CI/CD

Work Experience

Machine Learning / Software Engineer

Jun 2025 – Aug 2025

Tsavorite Scalable Intelligence | Milpitas, CA

  • Designed Python-based REST APIs on AWS to deploy Hugging Face models, contributing to $100M+ deals.
  • Optimized C/C++ Linux libraries, achieving 18x faster token generation than benchmarks.
  • Optimized FPGA-based inference pipelines, delivering 7x speedups over standard hardware.

Software Developer (Contract)

Jan 2025 – Jun 2025

Surge AI (DataAnnotation Tech) | Remote

  • Evaluated Python/C/Java LLM outputs, improving correctness by 17%.
  • Validated JavaScript training datasets, reducing hallucinations by 23%.
  • Performed QA across 10+ AI/ML models validating execution and reasoning.

Software Engineering Intern

Oct 2024 – Jan 2025

Haddee.com | Berkeley, CA

  • Built a personalized AI chatbot using PyTorch/Pandas, increasing retention by 9%.
  • Designed AI inference algorithms to improve client-college matches by 14%.
  • Analyzed 2,200+ college programs with MySQL to train transformer models.

Featured Projects (Click titles for source code)

Deep Q-Network Pong Agent

Engineered a DQN agent with CNNs and Replay buffers to learn optimal policies from raw pixels. Achieved a 95% win rate against humans.

Python PyTorch RL

Procedural World Generation

Built an OOD generation system rendering 5,000+ environments. Optimized backend pipelines to reduce runtime by 32% and latency by 47%.

JavaScript Multithreading

Large-Scale Ngram Analytics

Processed 500B+ words from Google Ngram. Developed custom HashMaps and Red-Black Trees for O(log n) query times.

Data Structures Algorithms

HTML/CSS Frontend Project

Coded a website in HTML/CSS to showcase projects and concepts. At peak had around 100+ viewers per day.

HTML CSS

Education

University of California, Irvine

Master of Computer Science | GPA: 4.0/4.0

Expected Dec 2026 | Focus: AI, ML, NLP, Computer Vision

University of California, Berkeley

B.S. Electrical Engineering & Computer Science (EECS Honors) | GPA: 3.9/4.0

May 2025 | Dean's List, College of Engineering

Contact Information

Email: luil1@uci.edu

Phone Number: 909-323-9915